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Varutotham
A tall, sturdy creature fond of drink and industry.

Category: rules

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Kobolds in Wyrmsreise

June 6, 2021 Sean

Running an in-person campaign for the first time in what feels like forever and have been working on a setting…

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Posted in: D&D, D&D 5e, kobolds, mazzahim, onraco, rules, worldbuilding, wyrmsreise

Three-hands and crew

March 17, 2021 Sean

Three-hands and her crew are a low-level team of thieves in the jungle fortress-town of Aracai. They’re making a living,…

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Posted in: overworld, rules, worldbuilding

Coinage, wages, cost of living, settlements, and the market

March 12, 2021 Sean

In games with copper, silver, and gold coins I typically use a pretty similar scaling of settlements and economy. Some…

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Posted in: overworld, rules, worldbuilding

Wounds, healing, and hit points

March 11, 2021 Sean

This is what I’ve been using for a little while now as a variant hit point system to what D&D…

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Posted in: rules

Unconventional Flexible Spellcasting

March 10, 2021 Sean

This is an optional rule for wizards (and only wizards) in D&D, or other systems that do magic like D&D…

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Posted in: rules

Tools for the Perfect Accident

March 5, 2021 Sean

The desert port city of Maril has a dizzying number of assassin temples that train their monks in the arts…

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Posted in: overworld, rules, worldbuilding

An Unknown Wizard’s Guide to Potions

March 4, 2021 Sean

The author of this text has published it anonymously. If you were sold this text by a guild-sanctioned bookseller, they…

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Posted in: rules, worldbuilding

Yrstub’s Manywoven Clockfold Path

March 3, 2021 Sean

Yrstub’s Manywoven Clockfold Path is one of hundreds of tiny cults in the desert city of Maril. They meet every…

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Posted in: rules, worldbuilding

Ayastal’s Curiosities

March 2, 2021 Sean

Ayastal of the Minty Drips was a scumbag wizard of little repute. You’ve found her 400 square foot study somewhere…

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Posted in: rules, worldbuilding

Meskellian

February 12, 2021 Sean

Celestials gave up and abandoned the multiverse millennia ago, gods have lost their seats of power though the most cunning…

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Posted in: meskellian, publishing, rules, worldbuilding

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